1. Very unusual game and new to our jargon is zorbing. The game is likewise called globe-riding, orbing, or sphering. It is a sort of diversion or game of moving downhill while inside a sphere that is generally made of straightforward plastic. It is an incredibly audacious game that is drilled on either an incline or an evened-out surface of water or land.
2. A typical zorb is about 3 meters (10 feet) in diameter, with an inner diameter of 6 feet 7 inches, i.e. 3 meters. The outer air cushion should be 50-60 cm around a rider.
3. The thickness of zorb plastic should be around 0.8 mm, i.e. 0.03 inches thick.
4. The Zorbs should be connected with numerous small nylon strings along with one or two entrances like a tunnel.
5. The users attempt to create themselves inside the air pocket to arrive at the end goal as quickly as could be expected.